Hadron Hold 'em

From MariachiWiki

Hadron Hold 'em cards
Enlarge
Hadron Hold 'em cards




Contents

Hadron Hold 'em Rules

Hadron Hold ‘em follows the same game play as regular Texas Hold ‘em except for several key differences.

  • The goal of Hadron Hold ‘em is to form the best particle possible, similar to forming the best hand in Texas Hold ‘em.
  • Each player is dealt 3 cards rather than 2.
  • There are normal particles and antiparticles. The antiparticles are distinguished with a bar over their symbols. The only exceptions are the antitau, antimuon, and positron that have a postive sign instead.
  • There are 2 groups of elementary particles: leptons and quarks.
  • Leptons: fundamental units that have weak interactions
  • They are all the same color
  • Quarks: fundamental units that combine to make up subatomic particles through strong interactions
    • They come in the colors of red, green, or blue. The color of every quark is indicated beneath the quark’s symbol.
    • R stands for red
    • G stands for green
    • B stands for blue
  • Anti-quarks are represented by
    • cyan (pairs with red quark)
    • magenta (pairs with green quark)
    • yellow (pairs with blue quark)
  • Baryons: family of subatomic particles which are made of three quarks or three antiquarks.
    • When building a baryon, each of the quark cards involved must be a different color.
    • Baryon hands must consist of only normal quark cards.
    • Baryon hands may be composed of any 3 quarks except the top (T) quark.
  • Annihilations: process that occurs when a subatomic particle collides with its respective antiparticle
    • Annihilations are a combination of a normal lepton card and its anti-card.
  • Mesons: family of subatomic particles that are composed of a quark and an antiquark.
    • When building a meson, the quark and antiquark cards must be color matched.
  • Wild Quarks may substitute as any quark or anitquark to make a hand but will always lose to a real hand of equal value.
  • Hydrogen or an Atomic Flush has the same significance as a Royal Flush. It's assembled with a proton and an electron.
  • Anti-hands are constructed similarly to regular hands, but all the cards needed must be opposite.
    • ex. To build an anti-proton, u u d is needed.
    • ex. To build an anti-pion, ud is needed.
    • This idea follows for all other hands.
    • Anti-particles are worth less than the corresponding regular hand but worth more than all hands that are weaker than the corresponding hand.
    • ex. An anti-proton is worth less than a proton but worth more than a neutron.

Order of Hands

  1. Hydrogen - Atomic Flush
  2. Baryon and Annihilation - Cosmic House
  3. Proton
  4. Neutron
  5. Other Known Baryons
  6. Double Annihilation
  7. Annihilation and Meson
  8. Double Meson
  9. Lepton Annihilation
  10. Quark Annihilation
  11. Meson
  12. High Card


Cards

Leptons
Particle Symbol Mass
Tau \tau\ \, 1.8 GeV
Antitau \tau\ \,+ 1.8 GeV
Muon μ 106 MeV
Antimuon μ+ 106 MeVvμ
Electron e 0.5 MeV
Positron e+ 0.5 MeV
Tau neutrino v\tau\ \, < 2 eV
Antitau neutrino v\tau\ \, < 2 eV
Muon neutrinovμ vμ < 2 eV
Antimuon neutrino vμ < 2 eV
Electron neutrino ve < 2 eV
Positron neutrinovμ ve < 2 eV
Quarks
Particle Symbol Mass
Top t 173 GeV
Antitop t 173 GeV
Bottom b 4.2 GeV
Antibottom b 4.2 GeV
Strange s 100 MeV
Antistrange s 100 MeV
Charm c 1.3 GeV
Anticharm c 1.3 GeV
Down d 5 MeV
Antidown d 5 MeV
Up u 2 MeV
Antiup u 2 MeV
Wild Quark ~ ~

Tau is the highest card while Wild Quark is the lowest card.




Meson Hands

Mesons
Particle Symbol Makeup Mass
(MeV/c2)
Pion π ud 139.6
Kaon K+, K0 us, ds 493.7
Rho ρ0 uu, dd 770
Phi φ ss 1020
J/Psi J/Ψ cc 3096.9
Upsilon ϒ bb 9460.4
D meson D+, D0 cd, cu 1869.6
strange D meson D+s cs 1968.5
B meson B+, B0 ub, db 5279.1
strange B meson B0s sb 5366.1
charmed B meson B0c cb 6286